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#2 (permalink) |
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Senior Googler
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Check out http://www.gamedev.net. It's a great place for all kinds of developers to get together and share resources. You may especially want to click here.
It's good to see that another person is aspiring to game development. |
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#3 (permalink) |
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Master Googler
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Game programming
Game programing is as hot as ever now a days.
For GAme programming you sould be very strong in c/C++ But just by saying I am interested in GAme programming in not enough. What type of game programming you are inetersted in 1) Mobile 2) PC Both are entirely different 1) For Mobile game programming you need to know Java/BREW for making general java games for mobiles. If you want to make mobile specific games like for series 60 or 80 synbian systems you have to download the respective SDK from sites. YOu can get them all at Nokia. www.nokia.com is a good place to start. They have lot of tutorials. 2) PC game development. This is also divided into two parts. You should know OPEN GL and Direct X programming. For this again you have to download the respective SDK from the microsoft site.A lot can be written on game development but it would you waste until you tell what you r really interedted in. Lastly There are several instituted which give a degree in the same 1) Upenn Game development and programming course is one of the best in the world 2) Dunhill at SMU 3)DIGIPEN institute of GAme programing GO start seraching on Google! |
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#5 (permalink) |
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Master Googler
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If you waana really go to game programming then its better to get a specialised degree rather than a plain MS. But if one wanna keep options open then its better to go for just MS in computer science with specialisation in AI or something related to gaming..
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#6 (permalink) | |
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Senior Googler
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Quote:
Also DirectX/Direct3D(DirectDraw serves a different purpose) and OpenGL are just 3D rendering standards. You don't really 'program' in those "languages", you need to know how to add support for them if you wish to develope 3D video games. |
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#7 (permalink) | ||
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Master Googler
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As far as direct X and OPEL GL are concerned you get SDK kits for both of these. The programming language is VC++ generally for these development kits. So by programming in Direct X and OPen GL i meant to make application using these SDKs |
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#9 (permalink) | |||
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Senior Googler
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OpenGL should be the primary choice for the newbie, since you should begin work with multi-platform and portable games. After you gain expertise in the field and wish to solely focus on game development for the Win32(and Win64 in the future) platform, it will be more appropriate to move on to and adopt DirectX as the standard of choice. |
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